September 6, 2005

World of Warcraft ropes in the normals

Apparently (and man, I'm getting top-heavy with NYT articles) World of Warcraft has managed to succeed where other games have failed and gained a substantial mainstream audience. I personally witnessed a friend devote his every waking hour to the game, which put me off ever playing it. But evidently I'm in the minority on this one, as many and various people seem to like running around being wizards and ganging up on monsters and whatnot.

4 comment(s) so far (Post your own)


On September 6, 2005 6:18 AM, nordic fury said:

that shit is digital crack - stay away!!!


On September 6, 2005 9:08 AM, cam c. said:

Funny how we predicted a massive multiplayer online Star Wars game would be digital crack... yet, from what I heard, that game just allows you to escape the toils and boredom of real life work by giving you a virtual job where you have to toil away at boring tasks... :)


On September 6, 2005 5:47 PM, Warren Frey said:

Yes, one who shall not be named once regaled me with tales of how he'd become part of some cantina band, and was earning his keep by playing the horn. I dunno about you, but that don't sound like a whole lotta fun to me. It would be a little more productive to, oh, learn to play the horn in real life? Just a thought. :)


On September 6, 2005 11:35 PM, I am Steven. said:

I heard Spandau Ballet is looking for a horn player.

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