Tuesday, January 30th, 2007
Hmmm….incredibly rich, graphically intense mythical virtual world, or flying penises, anti-social weirdos and annoying land-baron avatars? I think I know which one I favor, but Valleywag is featuring an article by Clay Shirky about how game worlds inevitably beat non-game virtual landscapes.
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Tuesday, January 30th, 2007 at
3:01 am
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Warren Frey is a journalist, freelance writer, podcaster, video producer, and all-around media consultant currently based in Vancouver, Canada. His written work has appeared in such publications as Metro Vancouver, the Westender, Mac | Life and the Japan Times.