Tuesday, January 30th, 2007
Hmmm….incredibly rich, graphically intense mythical virtual world, or flying penises, anti-social weirdos and annoying land-baron avatars? I think I know which one I favor, but Valleywag is featuring an article by Clay Shirky about how game worlds inevitably beat non-game virtual landscapes.
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Tuesday, January 30th, 2007 at
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Warren Frey is a journalist, freelance writer, podcaster, video producer, and all-around media consultant currently based in Vancouver, Canada. His written work has appeared in such publications as Metro Vancouver, the Westender, and Shift Magazine, and he blogs about the Vancouver tech industry scene for Techvibes.